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As for the under 30 lines requirement, I would start by using only one random generator to generate all 3 fruits in one structure.Ask yourself, why must you have separate random generators for each fruit?Is This A Good Question/Topic?Posted by: Captain America October 28, 2006, 11:14 am Comments.White btnPlay new JButton Spin tBackground(Color.White lblWinnings new JLabel Winnings tPreferredSize(new Dimension(100, 50) ; tBackground(Color.Mult"," Reply, replies To: fruit slot machine scoring #2 fvnbab, re: fruit slot machine scoring, posted hi, I have made a fruit slot machine and I am Stuck at how to code to count when: 3 pictures match two pictures match wins lost import.To download Fruit casino: Slot machine free java game, we recommend you to select your phone model, and then our system will choose the most suitable game files.
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This is a quick fix, there are many changes that could be made for efficiency and to keep up with standards, but I won't go into detail.
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public int lose lost; return lost; Increments win by 1, increases progress bar and returns value.public int win win matchThree matchTwo; return win; /spin pics private void setIcon num1 xtInt(8 switch (num1) case 0: tIcon(iconPic1 counter counter 1; break; finde spilleautomater, houston case 1: tIcon(iconPic2 counter counter 1; break; case 2: tIcon(iconPic3 counter counter 1; break; case 3: tIcon(iconPic4 counter counter 1; break;.Was This Post Helpful?White lblMatchTwo new JLabel tText Matched Two: lblMatchThree new JLabel tText Matched Three: lblWon new JLabel tText Won: lblLost new JLabel tText Lost: txtCredit new JTextField (5 tFont(new Font Arial LD,16 d tText(money " txtWinnings new JTextField (4 tFont(new Font Arial LD,16 een tText(prizeMoney ".iCons iconPic1 new ImageIcon bin/f iconPic2 new ImageIcon bin/f iconPic3 new ImageIcon bin/f iconPic4 new ImageIcon bin/f 026 iconPic5 new ImageIcon bin/f iconPic6 new ImageIcon bin/f iconPic7 new ImageIcon bin/f iconPic8 new ImageIcon bin/f Timer new Timer(100, this random new Random btnSpinPictures new JButton tPreferredSize(new.